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The battle cats bomber cat
The battle cats bomber cat












the battle cats bomber cat

The commander appears to be wearing a top hat and holding a cane. Normal Form: A wooden contraption resembling a toy plane, powered by two cats pedaling.Attack Buff: Upgrades attack power by 2% per level up to 20%.

the battle cats bomber cat

  • Defense Buff: Upgrades health by 2% per level up to 20%.
  • Resist Freeze: Reduces freeze duration by 16%, increases 6% per level up to 70%.
  • Strengthen: Adds 5% attack power at 43% health, increases 5% per level up to 50%.
  • See here to understand Treasure effects.
  • Catseye, User Rank and game progress are essential to achieving max level, see here for details.
  • f = frame 30f = 1 second Attack Animation = Idle + Foreswing + Backswing (f).
  • HP = Health AP = Attack Power DPS = Damage Per Second 2 Movement Speed = 1 Range/f.
  • the battle cats bomber cat

    *See this section to calculate Mighty Bomburr's stats. *For units with multi-hit attacks, attack animation is the part of the animation leading up to the first hit. *Time between attacks is the time from the attack's execution to the start of the next attack (includes backswing). *First stats are 1st form's initial other stats include 300% Empire of Cats Treasures recharge time may vary. Zombie Killer (stops Zombies from reviving). Despite the high NP cost, this Talent can still be quite helpful. Soulstrike was added in Version 11.3 and can also be immensely helpful in dealing with Zombie remains for good.

    the battle cats bomber cat

    As previously mentioned, his decent generalist values help with Toxic stages, countering Gobbles and Zollows decently. Toxic Immune helps them become an Anti-Toxic attacker, as most enemies with the Toxic ability has low damage per hit, meaning they can trigger their Berserker faster. His Health and Attack Up talents can help him in many situations, but it's usually better to go the Catseye route and boost them via XP to save NP. This, provided with his damage talent, can make him a monster! Thankfully, it is triggered at 43% or lower health, meaning NEK-02 Air Citadel will still have a decent amount of health to be used. With the Strengthen ability, it has fixed one of his previous flaws, low DPS. It does make him more comfortable to use, but only invest in this for their talents.įreeze Resist isn’t going to help except for your standard “ Henry issues”, so it is best not to invest in it. Sadly, all the Citadel crew gets is extra defense, but survivability was already a very strong point of his previous forms, fixing nothing and adding unnecessary improvements. Otherwise, it simply boils down to the higher cost and recharge time, making him tedious in stages where these aspects matter most. He’s just not likely to be your definite generalist unit, even though he’s great in nearly every regard. It’s still good, with 4,857 DPS, in fact. It has all necessary general stats, those being survivability, DPS, and range, everything you could ever ask for in a generalist! However, while these stats are good, there are units with better DPS than him. It can even stop slow Zombies from ever attacking your Cat Base, sapping their health over time all by itself! This is notable in The Infected King, where it easily stunlocks Big Sal, preventing him from even advancing. Its knockback ability and relatively fast attack rate can consistently regain ground versus zombies, allowing anti-Zombie heavy hitters like Rock Revengers or Mighty Drednot to wipe them out with ease. Mighty Bomburr is an excellent support unit against Zombies, especially hordes. In order to classify Cat Units, see here Strategy/Usage














    The battle cats bomber cat